While some platforms, such as Steam, have a trading system, most don’t. If players get a physical item they don’t want, they can easily sell it, sometimes for more than its worth. But some would argue that the digital aspect changes everything. It’s true that when you open a pack, you could easily get something you don’t want. Its comparison to card games, however, is less apt. In Overwatch, you get at least four cosmetics and can’t gain money in return. You can walk away from a roulette table with nothing, meaning it’s not a straight trade. In traditional gambling, there’s always a chance you’ll lose. But other times you’ll end up with a pack of cards you already have.” We think of it as a similar principle to collectible card games: Sometimes you’ll open a pack and get a brand new holographic card you’ve had your eye on for a while. “While there’s an element of chance in these mechanics, the player is always guaranteed to receive in-game content (even if the player unfortunately receives something they don’t want). “ESRB does not consider loot boxes to be gambling,” said an ESRB representative to Kotaku.
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